author: special thanks for dDefinder
Main plugin:
-Hit splatters will have its own texture that's not shared with world placed blood
-Adds hit decal data to body parts of humans and creatures that had none set. Increase the chances of blood splatters
-Increase duration for blood on weapons
-Increase hit splatter and wound size
-Changes to screen blood duration, size and amount
Optional files:
No Screen Blood
Blur screen blood
Old Splatter Textures
Screen Blood Tweaking (ESPS)
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Current Version Changes
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*ALPHA 7a*
-Adjustments to hit splatter textures
-Fixed issue where some hand placed blood decals can be shaped into a thin line
-Minor edits to "detailed screen blood reduced" and made it as standard for screen blood
-Reduced screen blood duration
*ALPHA 7*
-Separated blood splatters from hits and those hand placed in the world
-New hit splatter texture
-New hit wound texture
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HOW TO INSTALL
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==TEXTURES==
"Extract" data folder into your Skyrim directory.
...\Steam\steamapps\common\skyrim
Yes to replace
==Plugin==
-Open the Skyrim launcher
-Click on data files
-Check "dD - Enhanced Blood Main"
==INI==
Not required but it will make decals last longer
-Goto:
...\Documents\My Games\Skyrim
-Open Skyrim.ini
-Find [Display] and added this line below it:
fDecalLifetime=9999.0000
-Save
-Open SkyrimPrefs.ini
-Find iMaxDecalsPerFrame=
-Change the number to 999
-Save
DONE
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Optional Files
==================
Other Optional files are found as optional downloads in the download page. Main download should be installed first then optional.
http://www.skyrimnexus.com/downloads/file.php?id=60
To Use vanilla screen blood:
Go to
...\Steam\steamapps\common\skyrimData\textures
Delete:
screenbloodalpha01opt.dds
screenbloodcolor01opt.dds
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FAQ
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--No "data files" option in the launcher--
Open SkyrimPrefs.ini. File can be found in:
...\Documents\My Games\Skyrim
Find [Launcher] and add this line below it:
bEnableFileSelection=1
--No blood after fights--
Currently there is a small chance of blood appearing during combat and it will have random skew and transparency. That's how the game treats blood as of right now, until the CK is released. Try repeatedly hitting dead bodies and see if it works. If it doesn't then you may need to check "Load Loose files"
--Textures are the same or don't work--
You may need to check "Load Loose Files" in the data files menu in the launcher.
To check if the textures are replaced. Go to Halted Stream Camp northwest of the Whitewatch and look at the bloodstains in the middle of the camp and see if it's different.
--Make the game more bloody/gore--
Wait until the Creation Kit is out.
--Basic things that are possible to fix when Creation Kit is out---
-By default blood indoors is brighter than outdoors. Shouldn't be like that
-To have different sets of blood textures for dragon wounds, hit splatters, and old blood. Currently they all share. (Limited with the current tools can't create new texture sets)
-Different wound textures depending on weapon
-New blood on weapon textures
-Hit splatters appear with every hit with no random skew and transparency




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